| SpriteImage.java |
1 /**
2 * Copyright (c) 2000-2010 Liferay, Inc. All rights reserved.
3 *
4 * This library is free software; you can redistribute it and/or modify it under
5 * the terms of the GNU Lesser General Public License as published by the Free
6 * Software Foundation; either version 2.1 of the License, or (at your option)
7 * any later version.
8 *
9 * This library is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
11 * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
12 * details.
13 */
14
15 package com.liferay.portal.model;
16
17 import java.io.Serializable;
18
19 /**
20 * <a href="SpriteImage.java.html"><b><i>View Source</i></b></a>
21 *
22 * @author Brian Wing Shun Chan
23 */
24 public class SpriteImage implements Serializable {
25
26 public SpriteImage(
27 String spriteFileName, String imageFileName, int offset, int height,
28 int width) {
29
30 _spriteFileName = spriteFileName;
31 _imageFileName = imageFileName;
32 _offset = offset;
33 _height = height;
34 _width = width;
35 }
36
37 public String getSpriteFileName() {
38 return _spriteFileName;
39 }
40
41 public String getImageFileName() {
42 return _imageFileName;
43 }
44
45 public int getOffset() {
46 return _offset;
47 }
48
49 public int getHeight() {
50 return _height;
51 }
52
53 public int getWidth() {
54 return _width;
55 }
56
57 private String _spriteFileName;
58 private String _imageFileName;
59 private int _offset;
60 private int _height;
61 private int _width;
62
63 }